Event Sourcing Pattern¶
Description¶
Event Sourcing is a design pattern where state changes in a system are stored as a series of immutable events. The current state is derived by replaying these events in sequence, rather than storing the state directly.
How It Works¶
- Events are generated for each state change (e.g., “Order Placed”).
- Events are persisted to an event store.
- The system reconstructs state by replaying events from the store.
Advantages¶
- Auditability: Provides a complete history of state changes.
- Scalability: Efficiently handles high volumes of write operations.
Challenges¶
- Complexity: Rebuilding state and handling event evolution can be tricky.
- Storage: Large event histories may require significant storage.
Example Use Case¶
A banking application:
- Events: “Account Created”, “Deposit Made”, “Withdrawal Made”.
- State reconstruction: Replaying events rebuilds the account balance.